Gathering resources and managing inventory

Started by admin · Jul 12, 2026 · 1 replies

Post #1 · Original postJul 12, 2026 9:40am
Resource nodes support timed gathering actions and world respawn behavior. Successful gathering adds real catalog items to persistent inventory, subject to available slots. Current resource loops include wood and herbs, with inventory supporting stacking, equipment and consumable use. Discuss node placement, gather timing, inventory capacity and resource balance in this thread.
Please keep gathering nodes recognizable at a distance without making them glow like quest props. Strong silhouettes and subtle interaction feedback would suit the darker art direction.

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